﻿function runscroll(id,scroller) {
    var layer = getLayer(id);
    var scrollerx = getPageLeft(layer);
    var scrollery = getPageTop(layer);
    if (!scroller.created)
        scroller.create();

	scroller.hide();
	scroller.moveTo(scrollerx, scrollery);
	scroller.setzIndex(100);
	scroller.show();
}

function Scroller(x, y, width, height, border, padding, speed, pause) {
    this.x = x;
    this.y = y;
    this.width = width;
    this.height = height;
    this.border = border;
    this.padding = padding;
    this.items = new Array();
    this.created = false;
    // Set default colors.
    this.fgColor = "#000000";
    // Set default font.
    this.fontFace = "Arial,Helvetica";
    this.fontSize = "2";
    // Set default scroll timing values.
    this.speed = speed;
    this.pauseTime = pause;
    // Define methods.
    this.setColors = scrollerSetColors;
    this.setFont = scrollerSetFont;
    this.setSpeed = scrollerSetSpeed;
    this.setPause = scrollersetPause;
    this.addItem = scrollerAddItem;
    this.create = scrollerCreate;
    this.show = scrollerShow;
    this.hide = scrollerHide;
    this.moveTo = scrollerMoveTo;
    this.moveBy = scrollerMoveBy;
    this.getzIndex = scrollerGetzIndex;
    this.setzIndex = scrollerSetzIndex;
    this.stop = scrollerStop;
    this.start = scrollerStart;
}
//*****************************************************************************
// Scroller methods.
//*****************************************************************************
function scrollerSetColors(fgcolor, bgcolor, bdcolor) {
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.fgColor = fgcolor;
    this.bgColor = bgcolor;
    this.bdColor = bdcolor;
}
function scrollerSetFont(face, size) {
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.fontFace = face;
    this.fontSize = size;
}
function scrollerSetSpeed(pps) {
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.speed = pps;
}
function scrollersetPause(ms) {
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.pauseTime = ms;
}
function scrollerAddItem(str) {
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.items[this.items.length] = str;
}
function scrollerCreate() {
    var start, end;
    var str;
    var i, j;
    var x, y;
    if (!isMinNS4 && !ie && !dom)
        return;
    // On first scroller, start interval timer.
    if (scrollerList.length == 0)
        setInterval('scrollerGo()', scrollerInterval);
    // Create the scroller only once.
    if (this.created) {
        alert("Scroller Error: Scroller has already been created.");
        return;
    }
    this.created = true;
    // Copy first item to the end of the list, this lets us scroll from the last
    // defined item to the first without jumping.
    this.items[this.items.length] = this.items[0];
    // Set up HTML code for item text.
    start = '<table border=0'
        + ' cellpadding=' + (this.padding + this.border)
        + ' cellspacing=0'
        + ' width=' + this.width
        + ' height=' + this.height + '>'
        + '<tr><td>'
        + '<font'
        + ' color="' + this.fgColor + '"'
        + ' face="' + this.fontFace + '"'
        + ' size=' + this.fontSize + '>';
    end = '</font></td></tr></table>';
    // Build the layers.
    if (isMinNS4) {
        this.baseLayer = new Layer(this.width);
        this.scrollLayer = new Layer(this.width, this.baseLayer);
        this.scrollLayer.visibility = "inherit";
        this.itemLayers = new Array();
        for (i = 0; i < this.items.length; i++) {
            this.itemLayers[i] = new Layer(this.width, this.scrollLayer);
            this.itemLayers[i].document.open();
            this.itemLayers[i].document.writeln(start + this.items[i] + end);
            this.itemLayers[i].document.close();
            this.itemLayers[i].visibility = "inherit";
        }
        // Set background colors.
        setBgColor(this.baseLayer, this.bdColor);
        setBgColor(this.scrollLayer, this.bgColor);
    }
    if (ie || dom) {
        i = scrollerList.length;
        str = '<div id="scroller' + i + '_baseLayer"'
        + ' style="position:absolute;'
        + ' background-color:' + this.bdColor + ';'
        + ' width:' + this.width + 'px;'
        + ' height:' + this.height + 'px;'
        + ' overflow:hidden;'
        + ' visibility:hidden;">\n'
        + '<div id="scroller' + i + '_scrollLayer"'
        + ' style="position:absolute;'
        + ' background-color: ' + this.bgColor + ';'
        + ' width:' + this.width + 'px;'
        + ' height:' + (this.height * this.items.length) + 'px;'
        + ' visibility:inherit;">\n';
        for (j = 0; j < this.items.length; j++) {
            str += '<div id="scroller' + i + '_itemLayers' + j + '"'
          + ' style="position:absolute;'
          + ' width:' + this.width + 'px;'
          + ' height:' + this.height + 'px;'
          + ' visibility:inherit;">\n'
          + start + this.items[j] + end
          + '</div>\n';
        }
        str += '</div>\n'
        + '</div>\n';
        // Insert HTML code at end of page. For IE4, need to scroll window to
        // end of page, insert and scroll back to correct bug.
        if (!(ie && window.print)) {
            x = getPageScrollX();
            y = getPageScrollY();
            window.scrollTo(getPageWidth(), getPageHeight());
        }
        if (ie)
            document.all.tempholder.innerHTML = str
        else if (dom)
            document.getElementById("tempholder").innerHTML = str
        //EDIT HERE//////////////////////////////////////////////////////////////////////////////
        if (!(ie && window.print))
            window.scrollTo(x, y);
        // Get handles to each layer.
        this.baseLayer = getLayer("scroller" + i + "_baseLayer");
        this.scrollLayer = getLayer("scroller" + i + "_scrollLayer");
        this.itemLayers = new Array();
        for (j = 0; j < this.items.length; j++)
            this.itemLayers[j] = getLayer("scroller" + i + "_itemLayers" + j);
    }
    // Position and clip base and scroll layers.
    moveLayerTo(this.baseLayer, this.x, this.y);
    clipLayer(this.baseLayer, 0, 0, this.width, this.height);
    moveLayerTo(this.scrollLayer, this.border, this.border);
    clipLayer(this.scrollLayer, 0, 0,
            this.width - 2 * this.border, this.height - 2 * this.border);
    // Position and clip each item layer.
    x = 0;
    y = 0;
    for (i = 0; i < this.items.length; i++) {
        moveLayerTo(this.itemLayers[i], x, y);
        clipLayer(this.itemLayers[i], 0, 0, this.width, this.height);
        y += this.height;
    }
    // Set up scrolling parameters.
    this.stopped = false;
    this.currentY = 0;
    this.stepY = this.speed / (1000 / scrollerInterval);
    this.stepY = Math.min(this.height, this.stepY);
    this.nextY = this.height;
    this.maxY = this.height * (this.items.length - 1);
    this.paused = true;
    this.counter = 0;
    // Add to global list.
    scrollerList[scrollerList.length] = this;
    // Display it.
    showLayer(this.baseLayer);
}
function scrollerShow() {
    if (this.created)
        showLayer(this.baseLayer);
}
function scrollerHide() {
    if (this.created)
        hideLayer(this.baseLayer);
}
function scrollerMoveTo(x, y) {
    if (this.created)
        moveLayerTo(this.baseLayer, x, y);
}
function scrollerMoveBy(dx, dy) {
    if (this.created)
        moveLayerBy(this.baseLayer, dx, dy);
}
function scrollerGetzIndex() {
    if (this.created)
        return (getzIndex(this.baseLayer));
    else
        return (0);
}
function scrollerSetzIndex(z) {
    if (this.created)
        setzIndex(this.baseLayer, z);
}
function scrollerStart() {
    this.stopped = false;
}
function scrollerStop() {
    this.stopped = true;
}
//*****************************************************************************
// Code for scrolling.
//*****************************************************************************
// An array is used to hold a pointer to each scroller that is defined. The
// scrollerGo() function runs at regular intervals and updates each scroller
// in this list.
var scrollerList = new Array();
var scrollerInterval = 20;
function scrollerGo() {
    var i;
    // Update each scroller object in the list.
    for (i = 0; i < scrollerList.length; i++) {
        // If stopped, skip.
        if (scrollerList[i].stopped);
        // If paused, update counter.
        else if (scrollerList[i].paused) {
            scrollerList[i].counter += scrollerInterval;
            if (scrollerList[i].counter > scrollerList[i].pauseTime)
                scrollerList[i].paused = false;
        }
        // Scroll it.
        else {
            scrollerList[i].currentY += scrollerList[i].stepY;
            // Pause it if the next item has scrolled into view.
            if (scrollerList[i].currentY >= scrollerList[i].nextY) {
                scrollerList[i].paused = true;
                scrollerList[i].counter = 0;
                scrollerList[i].currentY = scrollerList[i].nextY;
                scrollerList[i].nextY += scrollerList[i].height;
            }
            // When we reach the end, start over.
            if (scrollerList[i].currentY >= scrollerList[i].maxY) {
                scrollerList[i].currentY -= scrollerList[i].maxY;
                scrollerList[i].nextY = scrollerList[i].height;
            }
            scrollLayerTo(scrollerList[i].scrollLayer,
                    0, Math.round(scrollerList[i].currentY),
                    false);
        }
    }
}
//*****************************************************************************
// Code to handle a window resize.
//*****************************************************************************
// These variables are used to determine if a resize event is a true one.
// Necessary due to a bug in older NS4 releases.
var origWidth;
var origHeight;
// Fix for resize bug.
if (isMinNS4) {
    origWidth = window.innerWidth;
    origHeight = window.innerHeight;
}
window.onresize = scrollerReload;
function scrollerReload() {
    // Reload page in case of a browser resize. First make sure it's a true
    // resize.
    if (isMinNS4 && origWidth == window.innerWidth && origHeight == window.innerHeight)
        return;
    window.location.href = window.location.href;
}

//
// Adds event to window.onload without overwriting currently 
// assigned onload functions.
function addLoadEventScroller(func) {
    var oldonload = window.onload;
    if (typeof window.onload != 'function') {
        window.onload = func;
    }
    else {
        window.onload = function() {
            oldonload();
            func();
        }
    }
}